Across the internet, gamers are quick to share their lists of the best releases of 2025. Yet, where are the flops, the failures? It's time to take a few moments to honor the absolute worst games of the year, based on the aggregate scores from Metacritic. Are all of these games as bad as the reviews suggest? We shall see.
10. Nintendo Switch 2 Welcome Tour
Metascore: 54/100, User Score: 3.4/10
First impressions to this showcase title were shaped by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like competing console launches. Professional assessment spanned a wide spectrum, from harsh disappointment to more generous takes that highlighted the polished software underneath the controversy. Despite the debate, the title proved to be a surprisingly robust seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, Audience Score: 3.2/10
Billed as "beyond a racing game," this simulation from Competition Company and Teyon received pretty unanimous reviews. Critics noted that the game felt unfinished in key areas, notably in a year filled with excellent racing titles. Ultimately, this disappointing sim was best left on the shelf.
8. Bubsy in: The Purrfect Collection
Metascore: 53/100, Audience Score: 8.6/10
To begin with: the awkward title grammar is a minor strike against it. This compilation of SNES and PS1 Bubsy titles revives a rude feline known for constant hacky one-liners. The consensus was that these games were mediocre to begin with and feel dated with age. The surprisingly strong user score remains a baffling contrast to the Metascore.
7. Hunter x Hunter Fighting Game
Aggregate Score: 53, Audience Score: 3.5
This *Hunter x Hunter* fighting game faced significant backlash from both reviewers and the dedicated community. Issues included a limited fighter lineup and a severe lack of content. Player sentiment was especially negative, with some voicing a hope that the title's failure would be a warning for similar releases.
6. Neptunia Motorcycle Game
Aggregate Score: 51, Audience Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this bike-riding title tasks players with rounding up Dogoos. Reviewers felt that its effort to recreate a unique experience didn't land, coming across as more of a quick spin-off than a meaningful series entry. Its 3-hour duration combined with a $40 price tag was criticized.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a piece of lost media from the mid-2000s, launched after a very long time in development hell. The publishers consciously chose to keep the game as an period-accurate experience of its time, fully aware that contemporary players might not appreciate its old-school mechanics. As such, many reviews concluded that the tale of its journey was far richer than the game itself.
4. Salvation
Aggregate Score: 44, Audience Score: 2.4
This anime-art roguelike shooter modeled after games like *Returnal* disappointed with critics. The main issues were bland enemy design, monotonous stage design, and a forgettable story. A controversial mechanic involving the character's attire was universally disliked and took away from the game's overall experience.
3. Ambulance Life
Aggregate Score: 44, Audience Score: 4.9
Think of the engaging surgery games of the past, then strip away the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Players found the ambulance-driving sequences to be monotonous, and the treatment of mental health topics was criticized as being poorly executed. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This departure from the classic virtual pet formula makes the franchise into a shopping simulation title. The result, per critics, was a dull series of basic activities that rapidly became boring. Some reviews went so far as to call it one of the most disappointing titles available on its platform, noting a dearth of engaging content.
1. MindsEye
Metascore: 37, User Score: 2.5
Intended to be a major GTA-style title from a team featuring industry veterans, *MindsEye* was a catastrophic commercial failure. Reviews heavily criticized its poor shooting mechanics, dull missions, and a host of technical problems. Critics found it to be a downgrade compared to much older games in the similar style. Amidst the sea of negativity, a tiny number of positive user reviews found value in the experience, providing a rare vote of confidence.